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Incoming Resources
- Familiar tales, a story crafting game, a game by Jerry Hawthorne
- Big boggle, the world-famous 3-minute word game
- Bananagrams
- Wits & wagers, history's most award winning party game, a game by Dominic Crapuchettes
- Disney chronology, the game where you make Disney history
- Box one, a game for one, created by one
- 7 Wonders: Architects, Antoine Bauza
- Catan junior
- Tenzi party pack, Carma Games
- A fistful of penguins, Jonathan Franklin
- Dune: Imperium, designed by Paul Dennen
- Ultimate werewolf, designer, Ted Alspach ; artwork, Sanjana Baijnath
- NMBR9, take it to the next level, Peter Wichmann
- Compounded, better gaming through chemistry, from the lab of Darrell Louder
- King of Tokyo, Monster Box, Richard Garfield
- Hedbanz, the quick question game of "what am I?"
- Parks, Keymaster Games ; Fifty-Nine Parks ; Henry Audubon
- Escape the room, mystery at the Stargazer's Manor
- Detective, a modern crime board game, a game by Ignacy Trzewiczek ; story by Przemyslaw Rymer and Jakub Łapot
- Yeti in my spaghetti
- Trekking through history, a game by Charlie Bink
- Patchwork
- Catan, build, settle, trade
- Stuffed fables, an adventure book game, a game by Jerry Hawthorne
- Boop., a very 'thinky' game for 2 clever cats, by Scott Brady
- Azul, a game by Michael Kiesling
- Photosynthesis, Hjalmar Hach, Sabrina Miramon
- Mancala, the game of collecting gemstones
- King of Tokyo, a Richard Garfield
- Valley of the kings, a deck-building game of ancient Egypt, AEG
- Pandemic, a game by Matt Leacock ; artwork by Chris Quilliams
- Mariposas, by Elizabeth Hargrave ; [art, Indi Maverick]
- Ninja camp, Adam E Daulton
- Azul, stained glass of Sintra, a game by Michael Kiesling
- Takenoko, Antoine Bauza
- Blue Lagoon, Reiner Knizia, Tomek Larek
- Coup, design, Rikki Tahta ; development: Haig Tahta and Sacha Tahta ; graphic design: Luis Francisco ; illustration: Jarek Nocoń
- Power grid, author, Friedemann Friese ; graphics & design, Maura Kalusky
- Villainous, the worst takes it all, game by Prospero Hall
- Hive, a game buzzing with possibilities, John Yianni
- Azul, summer pavilion : a game, by Michael Kiesling ; illustrations, Chris Quilliams ; producer, Sophie Gravel
- Dead of winter, a Crossroads game, A game by Isaac Vega & Jon Gilmour
- Battleship
- Munchkin, kill the monsters, steal the treasure, stab your buddy, game design by Steve Jackson ; ill. by John Kovalic
- Doctor Who fluxx, the card game of ever-changing doctors
- Outfoxed, a cooperative whodunit game
- Carcassonne, a clever tile-laying game for 2-5 players aged 10 and up, by Klaus-Jürgen Wrede