The future of entertainment, from movies to virtual reality, by M.M. Eboch ; Content Consultant ; Peter C. Bishop, Ph.D., APF
Type
Label
The future of entertainment, from movies to virtual reality, by M.M. Eboch ; Content Consultant ; Peter C. Bishop, Ph.D., APF
Language
eng
Bibliography note
Includes bibliographical references and index
Index
index present
Intended audience
Ages 8-11, Capstone PressGrades 4-6, Capstone Press
Literary Form
non fiction
Main title
The future of entertainment
Nature of contents
bibliography
Oclc number
1109823174
Responsibility statement
by M.M. Eboch ; Content Consultant ; Peter C. Bishop, Ph.D., APF
Series statement
What the future holds
Sub title
from movies to virtual reality
Summary
"From stage productions to television to movies, humans have always been entertained by a good story. But how might entertainment change in the future? From immersive virtual reality games to social media with 3-D holograms, readers can find out what cool new technologies might change the way they are entertained"--, Provided by publisher
Table Of Contents
Introduction: The changing face of entertainment -- What is just ahead? -- What does the future hold? -- What is way out there?
Target audience
juvenile
Classification
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Content
Author
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Incoming Resources
- Has instance3
Outgoing Resources
- Classification1
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