Incoming Resources
- Bananagrams
- Rhino hero, Steven Strumpf & Scott Frisco ; illustrator, Thies Schwarz
- Oz fluxx, designed by Andrew Looney
- Curses, designer, Brian Tinsman ; artwork, Michael Eidelberger, Olivier Fagnère
- Splendor, Marc André
- Patchwork
- Dune: Imperium, designed by Paul Dennen
- Qwixx, a fast family dice game
- 7 Wonders: Architects, Antoine Bauza
- Monster munch, Marco Teubner ; illustration: Louise Forshaw
- Catan junior
- Bitoku, designed by Germán P Millán ; illustrated by Edu Valls ; solitaire mode rules by Dávid Turczi
- Niya, a strategy game in the garden of conspiracy
- Calico, Kevin Russ ; illustrated by Beth Sobel
- A fistful of penguins, Jonathan Franklin
- Fluxx 5.0, the card game with ever-changing rules, design and illustrations by Andrew Looney
- Mysterium, Oleksandr Nevskiy, Oleg Sidorenko
- NMBR9, take it to the next level, Peter Wichmann
- Concept, a game by Alain Rivollet and Gaëtan Beaujannot
- Compounded, better gaming through chemistry, from the lab of Darrell Louder
- Here to slay, Unstable Unicorns
- Apples to apples, party in a box : the game of crazy combinations!
- Trekking through history, a game by Charlie Bink
- Harry Potter strike, dice game, game design: Dieter Nüßle
- Azul, a game by Michael Kiesling
- Lawyer Up
- 5 minute Marvel, Connor Reid
- Mariposas, by Elizabeth Hargrave ; [art, Indi Maverick]
- Munchkin Farkle, designed by Sam Mitschke ; illustrated by Ian McGinty
- Pandemic, a game by Matt Leacock ; artwork by Chris Quilliams
- House of danger, a cooperative adventure game, by Prospero Hall ; instructions: Forrest-Pruzan Creative, LLC ; story cards and clues: Chooseco, LLC ; based on the book by R.A. Montgomery
- Mancala, the game of collecting gemstones
- King of Tokyo, a Richard Garfield
- Point salad, Molly Johnson, Robert Melvin, Shawn Stankewich
- Patchwork, Christmas edition, Uwe Rosenberg
- Happy little dinosaurs, smile, it's almost over, Unstable Games
- Parks, Keymaster Games ; Fifty-Nine Parks ; Henry Audubon
- Detective, a modern crime board game, a game by Ignacy Trzewiczek ; story by Przemyslaw Rymer and Jakub Łapot
- City of the great machine, game designer, German Tikhomirov
- Don't break the ice
- Lanterns, the harvest festival, Christopher Chung
- Escape the room, mystery at the Stargazer's Manor
- In a pickle, by Colleen McCarthy-Evans and Joyce Johnson ; illustrations by David Semple
- Azul, stained glass of Sintra, a game by Michael Kiesling
- Blue Lagoon, Reiner Knizia, Tomek Larek
- Battletech, beginner box
- Ninja camp, Adam E Daulton
- Gloom, the game of inauspicious incidents & grave consequences, by Keith Baker
- Camel up, a game by Steffen Bogen
- Power grid, author, Friedemann Friese ; graphics & design, Maura Kalusky